Hog: HDL on git#
Introduction#
Coordinating firmware development among many international collaborators is becoming a very widespread problem. Guaranteeing firmware synthesis with Place and Route reproducibility and assuring traceability of binary files is paramount.
Hog tackles these issues by exploiting advanced git features and integrating itself with HDL IDEs: Xilinx Vivado, Xilinx ISE (planAhead)[1] or Intel Quartus[2]. The integration with these tools intends to reduce as much as possible useless overhead work for the developers.
What is Hog#
Hog is a set of Tcl/Shell scripts plus a suitable methodology to handle HDL designs in a Gitlab repository.
Hog is included as a submodule in the HDL repository in a Hog
directory and allows developers to create the Vivado/PlanAhead/Quartus project(s) locally and synthesise/implement it or start working on it.
The main features of Hog are:
a simple and effective way to maintain HDL code on git
ensure the code was not modified before building binary files
ensure traceability of binary files (even if produced locally)
multi-platform compatibility, working both with Windows and Linux
reducing code duplication creating multiple projects sharing the same top level file
compatibility and support for IPBus
automatic creation of Sigasi project
Hog-CI features are:
yml files to run continuous integration in your Gitlab repository
automatic tag creation for versioning
automatic Gitlab release creation (including timing and utilisation reports, changelog, and binary files)
automatic changelog in the release note
the possibility to store the output binary files on EOS
Everything is as transparent as we could think of. Hog is designed to use just a small fraction of your time to set up your local machine and get you to work to the HDL design as soon as possible.
Rationale#
For synthesis and Place and Route (P&R) reproducibility, we need absolute control of:
HDL source files
Constraint files
IDE settings (such as synthesis and implementation strategies)
For traceability, every time we produce a binary firmware file, we must:
Know exactly how the binary files were produced
Be able to go back to that point in the repository
To do this, Hog automatically embeds the git commit SHA into the binary file together with a more understandable numeric version M.m.p. Moreover, it automatically renames the file, including the version and inserts the hexadecimal value of the SHA so that it can be retrieved (using a text editor) in case files are renamed.
Another important principle in Hog is to reduce to the minimum the time needed for an external developer to get up to speed to work on an HDL project. For this reason, Hog does not rely on any external tool or library. Only git (from version 2.9.3) and on those tools you must already have to synthesise, implement (Vivado/PlanAhead/Quartus) and simulate (Modelsim/Questasim/Riviera) the design.
To start working on any project contained in a Gitlab repository handled with Hog, you just need to:
git clone --recursive <HDL repository>
cd <HDL repository>
./Hog/CreateProject.sh <project_name>
The project will appear in ./Projects/<project>
and you can open it with your Vivado (ISE/Quartus) GUI.
Tip
If you don’t know the project name, just run ./Hog/CreateProject.sh
and a list will be displayed.
What is in the Hog directory#
The Hog directory contains several Tcl and Shell scripts.
E.g. you can run:
./Hog/Init.sh
to initialise the repository locally, following the instructions.
You can always have a look by yourself. Most of the scripts have a -h option to give you detailed instructions.
One of the most important script is
./Hog/CreateProject.sh <my_project>
that creates the Vivado/PlanAhead/Quartus project locally into the Projects
directory. When creating the project, Hog integrates a set of Tcl scripts (contained in Hog/Tcl/integrated
) into the IDE software. If you don’t know the project name, just launch ./Hog/CreateProject.sh
to find out the names of the projects in the repository.
Another useful scripts is
./Hog/LaunchWorkflow.sh <my_project>
which runs the complete workflow of the desired HDL project, creating the binary files in the bin
directory.
At last
./Hog/LaunchSimulation.sh <my_project>
runs the simulation workflow. Other scripts are stored inside the Hog/Tcl
and Hog/Other
directories.
Top directory#
A directory called Top
must be in the root of the repository and it contains a sub-directory for each Vivado/PlanAhead/Quartus project in the repository. These “project directories” can be arranged in a more complex structure of directories if needed.
Each of the project directories has a fixed easy-to-understand structure and contains everything that is needed to re-create the Vivado/PlanAhead/Quartus project locally, apart from the source files that can be stored anywhere in the repository.
Tip
Source files are the HDL files (.vhd, .v) but also the constraint files (.xdc, .sdc, .qsf, .tcl, …) and the IP files (.xci, .ip, .qip, …)
What is new in Hog 2022.2?#
These are the main feature of the newest Hog2022.2 release:
A new CI job is added to the
collect
stage, checking the timing closure of the built projects, and in case of a failed timing, it fails (with allow to failed option), signalling the users the problematic project.Simulation properties are now set using the new
sim.conf
file. Please refer to the Simulation Chapter for the detailed instructions.A Hog version checker is launched every time the official shell scripts are sourced (
Init.sh
,CreateProject.sh
,LaunchWorkflow.sh
andLaunchSimulation.sh
), checking the running version of Hog, and if a newer stable version is available, suggests the users to update.A hierarchical resource estimate is included in the artifacts and in the
bin
folder.IDE versions must be now specified in the
hog.conf
files.Adding option to create GitLab badges for selected projects, showing the resource utilisation, project version and timing closure status.
Restyled the dynamic-CI, with the option to add user jobs as in the standard CI. For more details, please have a look at the Dynamic-CI chapter
Contacts#
Are you a git and a Tcl expert? Please join us and read the Developing for Hog section.
To report a problem or suggest a feature, use the git issues in the Hog git repository. Please check in existing and solved issues before opening a new one.
For questions related to Hog, please get in touch with Hog support.
For anything related to this site, please get in touch with Nicolò Biesuz or Davide Cieri
If you want to be informed of any published Hog release, please register to our Newsletter.